Theo Rex

Heir to the throne...loves the ladies..

Description:

Lawful Good

Strength 15 (2)
Dexterity 11 (
0)
Constitution 8 (-1)
Intelligence 8 (-1)
Wisdom 10 (0)
Charisma 17 (
3)

Size: Medium
Height: 5’ 9"
Weight: 310 lb
Skin: Light
Eyes: Hazel
Hair: Light Brown Wavy

Total Hit Points: 39

Speed: 30 feet

Armor Class: 11 = 10 +1 [half-ogre]

Touch AC: 10 Flat-footed: 11

Initiative modifier: 0 = +0 [dexterity]
Fortitude save: +5 = 4 [base] -1 [constitution] +2 [great fortitude]
Reflex save: +6 = 4 [base] +2 [lightning reflexes]
Will save: +8 = 8 [base]
Attack (handheld): +11/
6 = 9 [base] 2 [strength]
Attack (unarmed): +11/
6 = 9 [base] 2 [strength]
Attack (missile): +9/
4 = 9 [base]
Grapple check: 11/6 = 9 [base] +2 [strength]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
66 lb. or less
67-133 lb.
134-200 lb.
200 lb.
400 lb.
1000 lb.

Languages: Common Giant

No familiar yet

Feats:

Combat Casting Combat Reflexes Great Fortitude Lightning Reflexes Self-Sufficient

Traits:

Skill Name

Key
Ability

Skill
Modifier

Ability
Modifier

Ranks

Misc.
Modifier
Appraise Int -1 =
-1

Balance Dex* 0 =
+0

Bluff Cha 3 =
+3

Climb Str* 2 =
+2

Concentration Con -1 =
-1

Craft_1 Int -1 =
-1

Craft_2 Int -1 =
-1

Craft_3 Int -1 =
-1

Diplomacy Cha 3 =
+3

Disguise Cha 3 =
+3

Escape Artist Dex* 0 =
+0

Forgery Int -1 =
-1

Gather Information Cha 3 =
+3

Heal Wis 2 =
+0
+2 [self-sufficient]
Hide Dex* 0 =
+0

Intimidate Cha 3 =
+3

Jump Str* 2 =
+2

Listen Wis 0 =
+0

Move Silently Dex* 0 =
+0

Perform_1 Cha 3 =
+3

Perform_2 Cha 3 =
+3

Perform_3 Cha 3 =
+3

Perform_4 Cha 3 =
+3

Perform_5 Cha 3 =
+3

Ride Dex 0 =
+0

Search Int -1 =
-1

Sense Motive Wis 0 =
+0

Spellcraft Int 14 =
-1
+15
Spot Wis 0 =
+0

Survival Wis 2 =
+0
+2 [self-sufficient]
Swim Str** 2 =
+2

Use Rope Dex 0 =
+0

  • = check penalty for wearing armor

Zero-level Sorcerer spells: 5 per day

First-level Sorcerer spells: 6 (5+1) per day

Second-level Sorcerer spells: 6 (5+1) per day

Third-level Sorcerer spells: 6 (5+1) per day

Fourth-level Sorcerer spells: 5 per day

Fifth-level Sorcerer spells: 4 per day

Sixth-level Sorcerer spells: 2 per day

Half-Ogre:

  • This is the Krynn half-ogre.
  • +4 strength, +2 constitution, -2 intelligence, -2 charisma (already included)
  • +1 natural armor class
  • Low light vision
  • Level adjustment +1

Battle Sorcerer:

  • Familiar / Alertness, etc.
  • Can know only limited numbers of spells
  • Battle sorcerers know fewer than other sorcerers.
  • Battle sorcerers also have fewer spell slots daily.
  • Battle sorcerers get light armor and a simple/1 handed martial weapon.
  • High charisma gains bonus spells daily

Class HP rolled
Level 1: Sorcerer 8
Level 2: Sorcerer 2
Level 3: Sorcerer 8
Level 4: Sorcerer 7 +1 to charisma
Level 5: Sorcerer 3
Level 6: Sorcerer 4
Level 7: Sorcerer 3
Level 8: Sorcerer 1 +1 to wisdom
Level 9: Sorcerer 1
Level 10: Sorcerer 2
Level 11: Sorcerer 7
Level 12: Sorcerer 3 +1 to wisdom

Equipment:

0 lb 2 lb _____ 2 lb Weapons / Armor / Shield (from above) Spell component pouch Total Also… Is very vain
Bio:

Theo Rex

Fall Campaign JaziJester